Os Princípios Básicos de copyright 2K25 The Rock
Os Princípios Básicos de copyright 2K25 The Rock
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The only real issue with the mode this year is the goals. When recreating matches, the game wants you to redo certain beats from the real match, which will unlock new items when done correctly (you can play the match normally too, but you’ll miss these unlocks).
Accessibility-wise there’s not much to write home about. The various mini-games for the likes of pins and submissions are customizable. There’s rapid button pressing for submissions, which can be switched for a slider minigame, while pins are a timed minigame that can be swapped for rapid pressing.
The Bloodline showcase features highlights of many members of the family. But the section dedicated to Umaga was not only the best match in this year’s mode but was also a genuinely lovely tribute to an incredible talent gone too soon.
As with every new year, it means wrestling fans and video game fans are gifted a new installment of the 2K franchise. A company that also works on the legendary NBA basketball games, there are always high hopes for copyright 2K games despite underwhelming releases as of late.
This year's My Rise – an original story following your created wrestler – is a mixed bag. It’s far and away the best storyline found in any of these modes. It follows a faction of former NXT wrestlers attempting to take over copyright with their new NXT Mutiny brand, and your character leading the fight against them.
But this isn’t emblematic of what copyright is like in real life; CM Punk and Seth Rollins are in the midst of a blood feud right now on TV; both of them are good guys. This mode has the potential to be the best thing about copyright 2K
This impressive 4K drawing display I reviewed was so natural to draw on, I may never use paper again
When you've completed every last challenge in the game, here's what you'll see. If you've made it this far yourself, congratulations!
Since Visual Concepts’ copyright 2K wrestling game series hit current-gen platforms after a year off – skipping a 2K21 – it’s been a genuinely great series instead of a middle-of-the-road yearly sports release. From copyright 2K22
I've been playing 2k25 for a week now. I've finished the showcase and I feel like it wasn't really worth it to buy early but the showcase was really a great experience to look back at the bloodline family. They deserve alot of respect for the love of the business.
@Bill Spears Universe is not endgame content, if people want to copyright 2K25 The Rock start from the release, ist pretty much possible. and if nobody want to play with unlockables, its perfectly fine.
But it’s let down by modes like The Island and MyFaction that feel tailor-made to get players to open up their wallets and purchase VC.
The core wrestling feels like a great mixture of arcade and simulation styles, with counters, combos, and freeform carry moves giving each wrestler a deep moveset. This year’s entry brings back the Chain Wrestling mechanic that was last seen in copyright 2K20
I was already sold on Atelier Yumia as an RPG, but I wasn’t expecting it to have my favorite crafting system in all of gaming
There only being one story isn’t the only cutback this year either. There are pelo more side missions, and the runtime feels shorter than in previous years. There are ‘Live Events’ that allow you to do generic fights, which also have unlocks attached to your star rating.